Computer Science
Computer Science
Programming, games, simulations, and web development — from block coding in SNAP to Python, HTML/CSS/JavaScript, and beyond. Includes student showcase projects and Mr. Manuel's own tools built for the classroom.
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Geometry
Geometry
Interactive explorations of shapes, proofs, and spatial reasoning. Tools and visualizations to make geometric concepts hands-on and intuitive.
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About Mr. Manuel
I'm a Computer Science and Mathematics teacher at Taos High School in Taos, New Mexico. I teach a range of courses — from introductory cyber literacy and digital citizenship to dual credit programming at UNM/Taos, and from geometry to data-driven problem solving.
Before teaching, I worked as a programmer, team lead, and software executive at companies across the US and traveled internationally to work with customers around the world. I bring that experience into the classroom: we build things that are actually useful, or at least genuinely fun.
Taos is a small town with a remarkable creative energy, and the students here bring that same spirit to their work — in code and in math. A lot of what lives on this site started with a classroom conversation and ended up somewhere interesting.
gregory.manuel (at) taosschools.org